Touchscreen Application
Tips
Ten simple pointers
that can make your touch-enabled application a success.
1. Run your application
full screen.
Remove title bars
and menu bars so your application can take full advantage of the entire
display area.
2. Use bright
background colors (not black).
Bright backgrounds
in your application will hide fingerprints and reduce glare. Dithering
or other patterned backgrounds (for example, the "crumpled paper
look") help the eye focus on the screen image instead of reflections,
even in areas where there are no icons or menu choices.
3. Use a simple
point-and-click interface with large buttons.
Dragging, double-clicks,
scroll bars, drop-down menus, multiple windows, or other elements can
confuse the typical user and detract from user-friendliness and efficiency.
4. Turn the cursor
off so your user will focus on the entire screen instead of the arrow.
A cursor on the
screen makes the user think, "How do I get the arrow to do what
I want?" Remove the cursor, and the user's thinking and actions
become direct instead of indirectthereby unlocking the true power
of touchscreens.
5. Always give
your users feedback as soon as they touch the screen.
Immediate feedback
is critical to reassure the user that a touch has registered. Responses
can be visual, such as 3-D button effects similar to those found on
a standard Windows button. Or you can provide an audio response, such
as a "click" or other sound output whenever a user touches
the screen. Be sure that the display clears immediately and that the
screen shows an hourglass (or similar icon) while the next screen loads.
6. Make your application
fun and fast.
Users will walk
away from a sluggish system. You can keep their attention with a quick
response to touches. Speedy systems also reduce vandalism. Graphics
modes offering excessive colors or high resolution only slow down your
system. Using more colors is typically more effective than using higher
resolutions.
7. Make the application
intuitive, limit choices, and guide the user as much as possible.
Test your application
on focus groups. If users pause in confusioneven for a momentyou've
identified the areas than need improvement.
8. Digitized speech
(via a sound card) can talk users through your application.
Because the human
brain can simultaneously process voice while absorbing an image, there
is something almost magical about a user interface that provides voice
prompts and touch response. The better kiosk applications exploit this
knowledge for maximum effect. For example: "Touch the first letter
of the company you are looking for." Click. "Now touch OK."
Click...
9. Make your application
part of an attractive package.
Animation and
large fonts help attract users to kiosk applications. The actual design
of the kiosk cabinet should also be attractive and sturdy.
10. Keep the following
in mind when designing a kiosk cabinet.
Are you using
forced-air ventilation? Put your fan at the top, near the monitor's
vents. To minimize the airborne dust from footsteps, keep the intake
away from the floor. Keep air from entering around the monitor face.
Point your speakers in the direction of your user's ears. Use an Elo
Kiosk touchmonitor. Otherwise, allow for variations in the physical
dimensions of monitor models because they change frequently. The display
should also be mounted securely or have a steady base so it feels solid
to the touch. Finally, choose a finish that does not show fingerprintsavoid
polished stainless steel, chrome, or glossy black paint.
For additional tips
on using touchscreens with kiosks, see Keys
to a Successful Kiosk Application.
For
information on the new trend of using mini kiosks at the point of display
(POD), see Small Kiosks...Big Business?
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